A S Warchief's Command: Vashj'ir! Quests above are NOT needed for it. There are conflicting reports of what quests are needed for the item to drop. This is also a good time to kill Gilblingle for waterlogged journal which starts Blackfin's Booty. Comment by it's exactly where you take the quests guys! Comment by Tsuun In 6. Comment by Wyr3d Still bugged in 6. I sent a report about this, as it's kinda stupid.
Comment by drsecond This quest is about as buggy as it gets. First try, I get about halfway through the scry, when it disconnects me from the game. I log back in, and I'm in scry mode, and can't do anything, so I hearth back to Dalaran! I go down to the docks, but there is no boat. Lots of internet research, and I fine the portal to Panderia in Org.
I go there, but I'm apparently locked in this Vashj'ir quest mode and no one is offerring anything. Plus, there is no portal back to Org. Hearth back to Dalaran, back to Org, more internet research, and determine I can actually fly back to Vashj'ir This takes forever, and is a bit shaky flying by Stormwind, but it does work, so I get there and clear and retake the quest Same thing, but this time I look at the "Stuck Character help" and it has an option to die and go to the graveyard.
I try this and Back to Org, more internet research So, I look, and look, and look, nothing. Finally, it hits me The Great Barrier Reef of Australia is more than a sanctuary for corals, fish, mollusks and other species. It is also an economic asset, because the beauty of the ecosystem attracts a legion of admirers and generates income for the country. To protect the reefs is to preserve the past and to look after the future.
Do you want to receive only cool and inspiring content? We promise your mailbox will make you much happier :. Do you want to contact us? Do you want more? Keep up with us! Just outside, get Properly Inspired from Engineer Hexascrub. Swim south of the camp, into the ruins. While doing that, find 8 Bloated Kelp Bulbs, which ate hanging from kelp strands on the ceiling. Finally, kill 10 of the naga forces at the south end of the ruins for Clear Goals. Return to the Alliance Forward Base.
Turn in Properly Inspired to Engineer Hexascrub. Turn in Clear Goals to Admiral Dvorek. Go outside and speak to Engineer Hexascrub to begin the quest. You will be mounted on a seahorse and begin a bombing-run type mission.
Just use the only ability on your vehicle bar to blow up as many naga as possible. You will continue to circle the area until you have killed Turn in Swift Action.
From Admiral Dvorek, accept Gauging Success. Right next to him, get the quest Fallen But Not Forgotten. While doing the next two steps, look for Injured Alliance Volunteers. Speak to them to send them back to the rendezvous point. Turn in Gauging Success to Admiral Dvorek. Swim up the tunnel directly west. At the far end is the location where you start the second vision.
Swim east through the tunnel. Find Fathom-Stalker Azjentus at? Accept No Trespass Forgiven. There you should find Executioner Verthress. From him, accept the quest Setting An Example. Find a Kvaldir High-Shaman in one of the buildings to either side of you. Once there, Verthress will kill the shaman and you will get the quest complete message. Turn in Setting An Example.
Swim into the ruins directly south. You will find the Crucible of Nazsharin at? Click it to turn in Stolen Property. Accept the followup, Chosen Burden. Return to Fathom-Stalker Azjentus. Turn in No Trespass Forgiven. Accept The Culmination of Our Efforts. You will be teleported back to the terrace you began the vision on.
Accept the followup Losing Ground. Swim to the Forward Base. As soon as you get there, you will be told that the naga attacked the base while you were gone. Swim to Tranquil Wash. Turn in Losing Ground and accept the followup Desperate Plan. Swim to Engineer Hexascrub at?
Turn in Desperate Plan. From Jorlan Trueblade accept Hostile Waters. Heda into the ruins directly south and kill kvaldir until you have 8 Coils of Kvaldir Rope. You can also find coils of rope on the ground. Swim to the sunken ship on the eastern side of the ridge. Kill 10 Muckskin Scroungers for Hostile Waters. Accept Honor and Privilege. Swim straight up to the surface. You should see a rescue balloon and Jorlan Trueblade. Loot the Rescue Flare from the crate next to Jorlan and use it to fire a flare at the Alliance ships.
Talk to Jorlan to turn in Honor and Privilege. Accept Welcome News. Turn in Welcome News to Captian Taylor. In the center of the temple, you will find the Crucible. Swim op to a ledge just behind to find the point where you can enter the vision. Talk 6 of them to send them back to the temple. When the guards are out of combat, you will automatically send them back to the temple.
Do this 8 times. Speak to him to send him back to the temple as well. Accept At All Costs. Kill 20 Kvaldir as they try to enter the temple. Kill Kvaldir until you get the quest complete message. You will be returned to your body. Accept A Breath of Fresh Air. Swim to around? You can use the Boom Boots to get to the surface quickly. Captain Taylor is on the easternmost Alliance ship.
Speak to him to turn in A Breath of Fresh Air. Accept the followup Full Circle This is listed as a placeholder so the questname may change.
Get on board the sub once it arrives. You will be taken to Darkbreak Cove , the next questhub. The Abyssal Depths. Speak to Captain Glovaal to turn in Full Circle. Accept Our Aquatic Neigh-Bors. From Engineer Hexascrub get the quest Bio-Fuel.
Swim out and up to the ridge above you. Go to the top of one of the tall pillars with the red kelp on it. Use the Seahorse Lasso while swimming just about the red kelp to toss the rope in. You will either capture a seahorse or a shark, which will attack you. Keep doing this until you capture 5 seahorses.
You can do this at any of the pillars up here. Return to Darkbreak Cove. Turn in Bio-Fuel to Engineer Hexascrub. Accept the followup, Fuel-ology Go to the table in the middle of the camp and click on it to begin mixing. You will need to select 5 samples of the different types of oil you collected. The combination that finally worked for me was 2x Remora Oil and 3x Hammerhead Oil, but I am not sure if there is a « correct » combination that will work every time. Just mix 5 samples together and take whatever you get to Engineer Hexascrub.
Turn in Fuel-ology once you are finished. Swim back to the ridge above Darkbreak Cove and kill 7 Hellscream Seadogs. They are the divers walking around on the seafloor. Turn in The Brothers Digsong. Accept Phosphora Hunting. Turn in Phosphora Hunting. Accept the two followups, A Lure and Coldlights Out. Use the Phosphora Fedora to put a small glowing orb on your head. Swim all through the coral reefs in the Chasm until you collect 30 Coldlight Nibblers.
While doing this, kill 4 Coldlight Oracles and 4 Coldlight Hunters a. When you are finished, return to Humphrey Digsong and turn in both quests. Accept One Last Favor.
Swim back to Darkbreak Cove. Several new quests should have opened up. Finally, get Treasure Reclamation from Jorlan Trueblade. Swim out of Darkbreak Cove and head Northwest to about? Pick up 6 Deepfin Plunder by opening the chest in this area. Once you have all those, swim around the ridge you are on killing Merciless Ones. They will either be accompanying naga or carrying a gilblin. Turn in all your quests when you arrive. Watch the vision then turn in the quest.
Accept the followup, Promontory Point. Leave Darkbreak Cove and swim to Promontory Point. Turn in Promontory Point to Captain Taylor. Accept The Wavespeaker and Clearing the Corrupted. Accept Fireplume Shrooms from Wavespeaker Tulra. Finally, from our old friend Erunak Stonespeaker , accept Into the Totem.
Kill any wildlife you find until you complete Clearing the Corrupted. Collect 5 Fireplume Mushrooms. Kill 5 Corrupting Faceless. It will shrink into a Shrunken Tentacle , which you need to kill. Do this for all three tentacles to complete the quest. Return to Promontory Point and turn in all your quests. Kill him and loot his brain to complete …It Will Come. During the fight, he will summon a shadow-copy of you, but you should be able to ignore it and just burn him down. Return to Promontory Point.
Turn in …It Will Come to Erunak. From Captain Taylor , accept Fiends from the Netherworld. While in here, kill any Nether Fiends you see until you complete Fiends from the Netherworld. Make sure you have finished killing 8 Nether Fiends for Fiends from the Netherworld as you head back out of the cave. Accept the followup, Communing with the Ancient.
Speak to the brain to turn in Communing with the Ancient. Go out into the main chamber. Avoid the center of the room, as it is guarded by elites. Run along the outside wall of the main chamber, to the ridge opposite the Brain Room. Kill any Twilight Candidates you see until you get 7 Runestones of Binding. Continue to the next step while doing this. You will come across devices in the center of the runed circles.
You need to break 5 to complete the quest. One of the Twilight Candidates you killed should have dropped a Twilight Key. Use it to begin the quest Prisoners. Continue killing Twilight Candidates , destroying the Ancient Conduits, and freeing Alliance Prisoners until you complete all three quests.
Click on the Quest Complete box to turn in Prisoners when you are done with the quest. Turn in both quests and accept the followup, Twilight Extermination. Head to the temple at the center of the main chamber. You will posses the Ascendant. Go fly through the groups around the temple, using the abilities on your vehicle bar to kill everything in sight.
The first ability is your damage dealing ability. The second one will pull in everything around you. The third will heal you and increase your damage for a short time. If your Ascendant is killed, everything will just go back to ignoring you, so just get another one.
Once you have cause enough damage, you will get a quest complete notification box. Click it to turn in Twilight Extermination. Take the followup, All that Rises. The entrances to the temple are on the North and South sides. Inside you will find Hallazeal the Ascended. To kill him, keep him in front of you and spam the first ability on your bar. Ability 3 will still heal you. Ability 2 knocks enemies back now. Accept Back to Darkbreak Cove. Accept the followup, Defending the Rift.
The event that follows is currently non-functional. As I understand it, this quests marks the end of the zone. I am going to submit this now, and I will come back to finalize the guide once the quest is fixed.
Most likely on the pass-through to clean up the guides before Cataclysm launches. At this point, you can continue into Deepholm. Or you can go to the other zone, Mt Hyjal, if you have not already completed it. I hope this guide was helpful to you, and that you enjoyed reading it.
Feel free to leave any feedback in the comments below.
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